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1 year ago
Cealygosa
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[CA] Restock Price Less Than Submission Price

Hello ~ had a little conversation with some fellow CArtists about restock fees

I will reiterate that I personally do not struggle with keeping my CA restocked, I just wanted to stir this idea up since fellow CA artists have struggled with restocking ^>^

It has been suggested below, instead of just cutting the price in half, that less coverage of CA requires less to submit / restock so users can make smaller / cheaper CA without risk of gaining little to no profit + it encourages more varied outfits with smaller CA pieces being mixed and matched !

Made a little tiara > It costs less to submit than a full on ensemble of clothes

If you don't think this is a good idea, that's fine, your input is still welcome ! Thanks for looking

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1 year ago

Support

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1 year ago
Gaia
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Considering the amount of benefit CA artists already have in terms of generating MS income for themselves, and it remains the question whether cheaper relisting also translates to cheaper CAs for the consumer, I am going to have to say no support. I will admit; this is a completely biased opinion from someone who simpy isn't able to art (artn't), but given the advantage that already exists it feels unfair to make that advantage even bigger.

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1 year ago
Desnik
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If restocking were cheaper, I would make my CAs cheaper, as well. At the moment I have to set my prices assuming either 'no one' or 'just one' person will buy them, which means pricing for one or two copies to make my investment back. In situations where one CA isn't selling, my other CAs have to make up for it. If the re-investment was something like 50ms that makes it much less of a risk for me to sell for cheaper once I'm sure people want the CA.


Of course this will not prevent other artists from charging the moon and getting way more back with cheaper restocking fees, but everyone kinda figures out what works for them and does that. My pricing is directly based on CAT costs, and that's what works for me.

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1 year ago
Vissyn
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Restocking fees are hefty because the artist gets all the moonstones from a sale to my knowledge. I could only support a lower fee if they only got a percentage of the sale? Something needs to act as a moonstone sink, and be able to remove moonstones from the economy, since no one is buying the upgrades for mining etc.

Just my thoughts there.

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1 year ago
Trippy
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I agree to a point. As a whole, I believe that unless someone is very passionate and there is a ton of interest shown before something gets made; small or tiny CAs are going to be passed over by artists to create vs. larger ones folks know will sell or are more dramatic. My belief is based again on initial token price and then on restocking fee in correlation to what users might think is "worth" whatever the price tag is.

No matter what might happen on this front; I think we need a dedicated CA Flea Market category. Folks need to connect somehow, other than forums, and easily resell CAs. There are so many, and this is only the start lol

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1 year ago
Monako
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I think I would prefer a lower coverage percentage be initially priced different then changing the default price of the stocked item.
Kind of like flight risings skins vs accents, for smaller custom apparel making their overall token cheaper might encourage cheaper prices as well which would translate to it being cheaper for buyers.

But, we do have an advantage in terms of making moonstones and I am sensitive to that. Plus with the game so new we might be assuming a lot about what the overall experience is going to be price wise in the future.

For instance, while a lot of people don't have moonstones right now the nature of them being a craftable item means that the current cost of tokens might not be as relevant as we think.

What I'll say is this, my pricing isn't based on the CA token, it is based on how time consuming the piece was for me to make. For my current apparel CA, it's taking months to go in and do every pose for every wolf. So while I usually would lower my prices if the initial cost is lower, with the amount of work some of these take it's important to know that not all artists are going to.

That's why I think the size of the apparel, as well as the amount of poses should be the thing that can initially impact the price and restocking price. Because those are things relevant to the artist and the buyer. Less poses and less coverage affects a buyers want to purchase an apparel piece in terms of "value"

And it affects how much I'd want to charge.

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1 year ago

Putting my support here. I think this would really affect the CA shop prices and make things more affordable as a whole.

To break even on a CA, not keeping one for yourself, the CA has to be listed at 20ms. This price nets the maker 0 profit (leaving no reason to do it aside from the nice feeling of people purchasing your art) and even with 0 profit it is still a pretty hefty price for someone F2P. If the CA is listed at 25? You make 125ms, with 100 going to restock, which leaves you 25; just enough to buy one identically priced CA after you have sold an entire stack of 5.

The restock price at 100 leaves any CA price under 20MS unsustainable. If the restock price were 50, artists could bump their prices down to 11-20MS apiece and still be making a small profit. Of course there are still going to be expensive, complex pieces going for 100+MS, but there would be a myriad of smaller pieces more readily available to players between 10-20ms.

I will admit that while the system isn't the best in it's current state, as the economy moves stresses might ease. It's not a broken system, so there's no real need to fix it as is, but I do think it would give the economy a bit of a boost as it's currently a bit...chaotic.

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1 year ago
Vissyn
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I think I'd rather have Monako's idea put into place, if we change it at this point. Those who can art, have a lot of power to make moonstones, even through small amounts, and giving more chances for the comparatively rich to get even richer, will create a bigger divide than we have right now.
I think I'd much rather have a bronze CA token for say, small things like necklaces, bangles, single spots or sock markings, and then the gold one for the extravagant CA that we have now.

Also putting it into perspective? A CA that costs 100 stones will enable you to restock that CA. If you put 4 copies on the market? That's 300 moonstones that you've earned through selling. If we shift the system, to a smaller restock price, that'd be the initial sale buying you two CA tokens, for one thing that was sold. It would be unfair to people who have already had multiple restocks of the same item, and it would give too great an advantage to people with existing stocks of moonstones, who could now restock double the amount.

I also feel as is? People who do get moonstones, are looking to expand dens, or minecarts, and are saving because the game takes priority over the CA.

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-Very ADHD with scattered thoughts
1 year ago

i kind of support but also not really. cealygosa, u said urself u have two whole pages of custom apparel, with more ur making constantly. i think if you specifically are having difficulty with keeping up with restocking ur ca's, u probably shouldnt have as many ca's in the first place. retire some, dont make so many, give yourself a break. or focus only on restocking a few u already have that are popular instead of flooding the market

i think custom apparel would benefit with having a cheaper option so more people have the opportunity to make them and customize their wolves when we have so few official customizable in the first place, but making restocking cheaper isnt the answer (or maybe allow for restocking to have a pebble based option for people who want to put their ca's up for pebbles to encourage that as well)

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:)

1 year ago
JavaMP
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Gonna put my 2 cents here as well. I am on my third page of CAs and not once have I struggled with the restock cost. I'm with gaia on this one as a lower cost would give CA artists even more of an advantage in the long run.

Instead, I would highly prefer the bronze CAT someone suggested that links to coverage! Any CA under 20% coverage could be submitted/restocked with a bronze token that is 50ms in the MM. that way big pieces are still more expensive while also allowing cheaper smaller pieces to enter the market.

For existing CAs, the devs can make a coverage calculator that auto applied what coin you need to restock what with either a gold or bronze token icon next to the relist button

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