Title.
What would you do to fix the economy?
What do you think is the root cause issue of the current economic problems?
What do you think could be done to mitigate the damage?
Who knows! Maybe this will give the devs some ideas! :)
I think one of the major problems beyond a general lack of content is the current state of the inventory sell back system. Essentially you can generate very large amounts of pebbles infinitely with relative ease and speed. Unlike other pet sites, there is no real limitation on the amount of pebbles that you can earn a day. Flightrising has their fairgrounds capped, Coliseum has multiple varying levels of barriers of entry and takes more time overall, etc. In Lorwolf you can refresh past every battle and spam click through the campaign until you run out of stamina, which is basically also able to be infinitely generated with little effort.
Items either need to have their sellback price reduced (or have higher sell back price items not available infinitely through the campaign) and there be some kind of limit on how many pebbles you can earn a day through selling items to the site. I don't think these limitations would be necessary if the site simply had any kind of repeatable pebble sink, though.
Here are some ideas I had for pebble sinks:
- Some kind of repeatable hunting mission that costs a large amount of pebbles related to Wild Wolves.
One major complaint myself and others have for LW is that wild wolf encounters are both rare and rare to succeed at, and the chances of getting a good looking WW are very, very low. Some kind of high cost hunting mission (perhaps using knucklebones?) that allows you to look for a WW of a certain base color, or something that allows you to have a higher chance of getting a WW you might actually want.
- Player created apparel content for pebbles
One of the strengths that LW currently has over other pet sites is the user generated apparel content. There are so many very talented CA artists, but these do nothing to help the overall health of the site's economy and I think they also hurt it because there is hardly any pebble apparel released by the devs. I think it would be amazing if the devs would host some kind of contest where CA artists can enter detailed apparel pieces (the flag contest is the exact opposite of what we need) based on a theme, or h ell, even just fulfilling player requests, that can be released as a pebble apparel items for everyone.
I have to imagine that apparel content is slow to be released because this dev team is so small, and the main artist currently has many other responsibilities. But it's getting to the point where we have drastically more non official artist artwork on the site than official.
Anyway I thought it would be interesting to hear what other people thought