I know that it randomizes color but most of the time they don't even look good, whenever I use it, it feels like a waste of ms cause they seem to be worse off then the last time I besprinkled something. I would rather prefer one of the following things, in no particular order.
1. Keep the cost the same but have the option to stick with the old colors if the new roll is an eye sore, you'd still use your besprinkle up but at least you could pick between changing the color or keeping it the same.
2. You know how you can preview pups, what if it gave 2-4 options (whichever would make the most sense) and you choose one you like the most (I am sure they could still be eye sores but I guess at least you can pick your poison. )
3. Keep it the same but make them cheaper, like between 15-25 ms for something so random it's rare there's anything that's decent.
4. Maybe a besprinkle that can change one color layer so if it's a decent purple wolf palette but if the neon green feet doesn't suit your fancy then maybe you could randomize to something else in hopes it comes out less of an eye sore
5. Have it randomize but in a way where the colors don't clash as much?
This game is very cute though, in the end this isn't really a big deal in the end. I know games can be hard to code so it's understandable if any of this isn't possible for one reason or another.