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1 year ago

I chose archaeology cause I've always LOVED the idea of digging up fossils and other artifacts :D World of Warcraft introducing the archaeology profession back in the day got me absolutely hooked on it aha, now any time any game has an archaeology feature I'm like -Grabby Hands-

I also very much didn't like the way banking sounded. Having to trade in items to level up the secondary place to put items is... odd? Especially since, as far as I'm aware, your item inventory doesn't exactly have a limit. So it's odd that you'd have to trade stuff in to move them from an infinite storage space to a limited storage space. (Not to mention the whole item-collection aspect of it is.. not at all what I'd think of when I hear the term "banking". I don't think the concept of the profession really fits the name.)

As for ranger, the description sounds neat enough, with it rewarding you for going through the campaign and all, but I think having four different words for types of fighting (Campaign, gauntlet, hunting, and ranger) would get a tad confusing. Especially since the description sounds an awful lot like bounty hunting, and we already have a "Hunting" profession, so I think I'd just mix those two up a lot. I'd still definitely use it if it did win, though, even if I'd prefer archaeology :P

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1 year ago
Cealygosa
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I voted archeology because its always an activity on games that I enjoy. It also might bring more dino based companions and I love dinos

As for the discussion at hand:

Banking seems fine and I dont see an issue with the system they described; its also not even implemented yet so who knows what they actually do with that profession and how they will structure it or how it will play out as. Storing things away being a profession seems fine to me, its just how the site organizes its activities and features, under professions. Clearly they want to introduce a vault mechanic for us but they also want to give it a unique twist which I don't see a problem with and banking will probably win the vote.

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