Even though there were many mixed opinions (mine as well) about the polls, the first one is already here for deciding on the next feature.
Most people probably voted for a new profession in the poll so at least I'd like it to be something that could alleviate the current grinding in the game. Bones. Almost all crafting recipes require them, and mostly those you'll be crafting a lot. I saw archeology being one of the planned professions so I think it should come first. I'll leave how it'd work up to interpretation, but the idea is for us to be able to gain a descent amount of bones passively without having to grind in the campaign for hours, which is currently the only way of getting them efficiently without buying them.
I think I speak for a lot of people who don't have the time and/or money to spend on the game that it demands. This would help with lowering the amount of grinding and perhaps frustration players currently feel.