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1 year ago
Arena Suggestion: More Varied Ability Icons

I've been messing around in the Arena for a while– I never checked the forums so I didn't realize there was an official guide that functioned better than the in-game tutorial– and it took me a while to learn exactly how the game worked.

One thing that would've helped me is varying the ability icons more. When I looked at those, I figured the synergies were more important, because all the ability icons looked the same. It'd be nice if I could tell at a glance what creatures have what abilities, instead of having to hover over everything every single time.

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1 year ago
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I feel like there are too many abilities for there to be an icon for every single one, but maybe generic icons (Like, every ability that is just your average 100% damage attack but with a fancy name gets a certain icon) could be useful.

Maybe the generic effects of passives could get icons, for example anything to do with dodging could get one icon, anything that has to do with stunning an enemy could get a different icon, etc.

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1 year ago

To begin with I did think that all of them had the exact same abilities due to the icons all being the same. So yes this would help quite a lot.

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1 year ago
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This sounds like a great idea! Also when you are on mobile for example, getting the names of the abilities to show up without accidentally purchasing (or selling!) a teammate is such a hassle. Plus it takes a long time and there is a timer running..!

To be honest, a couple of the abilities are similar enough imo that they could actually be consolidated into one. Yes, variance is nice for immersion and stuff, but if the large amount of abilities is making it difficult to make unqiue icons for each and every one (thus making the usability and user friendliness of the game less) I'd rather have less variance. I believe things like bite and quick attack are the exact same; no secondary effect, always 100% damage. Just make that one ability.

So yeah, all in all, big support!

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