@Rosettakdk plenty of players here have chronic pain, not everyone's body is the same as yours and certain controls being painful for some people isn't "playing too much" or being "sensitive"
As for the suggestion, I don't really care whether it's added or not as long as it's toggleable and not in arena(which I don't think would be viable anyway) Though I will say a dedicated pvp game with manual controls would be really fun.
Support. Sometimes I'm fine with just speeding through it but battles really are just incredibly unengaging. I can also remember in my early days, before I knew the outcome was predetermined, feeling very frustrated at some losses because I felt like I could have won if I had control over my wolves. Knowing that they are predetermined didn't really lessen that sting, it only made me refresh battles so I could get past them faster.
I'm still sitting in the no Support camp, because it ignores psynergies and the deck building tactics. I think that such active battles would give an advantage over those who would prefer the more idle versions, and that would cater to a single play style.
I'd rather see as SovereignFives said. An entirely new pvp type game with more active controls, than rehashing what's actually accessible to many people.
I actually enjoy the team building and synergy system. I do not want to manually control my battles because I also have carpal tunnel, and one of the reasons I love this game so much more than FR is I can enjoy all aspects of it, including battles. I don't mind if manual battles are added as an optional thing, but leave auto battles in please for those of us who prefer them. I lost interest in FR when I could no longer Coli grind due to how much it wrecked my hands, and unfortunately that game depends greatly on Coli grinding to keep your dragons fed. Please don't change Lorwolf to completely mimic FR.