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1 year ago
Poe
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Besprinkler Suggestion - Pebble Sink Ideas...?

Just something I was thinking about-

I know the site could use a few more Pebble Sinks… And I also know several unfortunate Wild Wolves…

The Idea - Adjust the “Every Layer” Besprinkler into a Pebbles Item

Add New “Specific Layer” Besprinklers for Moonstones
(Accent Besprinkler, Top, Under, Base, Etc…)

Because the item would still be totally RNG Based - You might still have to go through several Layer Besprinklers to save those unfortunate Wild Wolves… But at least we would have a tiny bit more control 🙏

Personally I would love to see all Bespinkler Items have an option to purchase in both/either Moonstones or Pebbles. Giving the player the choice while also providing a possible Pebbles Sink-

Thoughts?

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1 year ago
Hawkfeather
The Exhausted
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Support for changing the current besprinkler into a pebble item and adding moonstone besprinklers that only roll one slot. Someone suggested this in the comments on another thread, and I chimed in my support there too. I really think it's a great idea for a very solid pebble sink, while still creating a desirable item for MS to help fund the game. It solves several problems, and I don't think devs would see a drop in MS purchases from it.

No support for having items be purchasable in both currencies at once, as that creates a fixed ratio and isn't healthy for the economy.

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1 year ago
bobthedragon
The Dredger
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mixed support from me! bc I LOVE this idea Q_Q

I think if this were a single player game then 100% yes that sounds so nice. I'm normally not one for things that make games easier but it would make besprinkling /so fun/ to be able to do it more often like that.

that being said! probably for multiplayer economy based games like this, you're supposed to focus more on trying to trade around ugly WW's, rather than actually fixing the ones you get, but also I have never been good at that aspect of pet games, so I don't know much about it all lol

I wonder if there'd be a way to limit it while still giving the money sink possibility. like increasing pebble price every sprinkler, but it resets to normal on the month?? idk!

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dog dog dog dog dog dog dog dog dog dog dog dog dog dog dog dog dog dog dog

1 year ago

Full support from me on the besprinkler ideas.

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1 year ago
Alanon
The Keeper
He/him
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Massive support! I think changing the full besprinkler to a high pebble cost item and the individual layers to something a little higher than the current besprinkler cost would mitigate people sprinkling wolves just for profit while giving people with sentimental attachment to a wolf the ability to customize them more! I get economy concerns, but these items would still be RNG/luck dependent while being solid pebble/ms sinks for most people who want to customize or change their permas!

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1 year ago

Support :) I don't want to drop irl money for a total randomizer when so many options can be hard to work with, but i would definitely save up pebbles for it and reserve my MS for individual slots if i get a roll that's almost there but just needs one change.

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{ Lorwolf Time -7 }
Casual wolf enjoyer
1 year ago
Avessa
The Inspired
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I tentatively support this. The pebble cost needs to be over 100000 at minimum though.

Having single layer besprinklers be around 20 ms though sounds good.

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Selling Ace flag wolves! Bargain price!

1 year ago
Summits
58
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Full support!

I love this idea :)

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1 year ago
divine
The Curious
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I quite like this idea. we desperately need more pebble sinks and i believe this is a great way to introduce one.

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1 year ago
Gaia
The Legion
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I absolutely love this idea!

(No support for the regular besprinkler that does all colours to be available for both moonstones and pebbles though; that would set a very hard ms:p ratio, which I think is something best left naturally developed, rather than developer-set)

(Edited)
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