Hey, ive been playing her for probably about a week, and i thought id put my two cents in. I think having been someone who plays pet sites regularly, I have the right to point out that as it stands, Lorwolf's balancing and gameplay issues sometimes discourage me to even play.
first, Moonstones and Pebbles. It was already alarming that, right upon checking out a new game, I had merch flashed in my face. Then, upon playing the game, finding that the premium currency is basically the only currency with how useless pebbles have become. I should not have to buy things to progress or enjoy myself on a pet site, and I'm not fond of how ive been told such things as “its only 99 cents for 10!” when stating this. This not only causes a serious rift between p2p and f2p players, but for casual players like myself, can make the game almost annoying.
second, wild wolves. This is the hot debate right now, and I absolutely agree with why. Not only were WW encounters already so rare, now theyre RARER, and harder to farm with food nerfs. Not to mention the 100 knucklebones pricetag.. why would you make the token price so steep, but the encounters even rarer and harder to find? what is the gameplay benefit? if anything, this makes me not even want a wild wolf, its become such a hassle. this doesnt feel like a balancing update, this feels like a worsening update, and is sure to drive many from the site.
third, lack of a real gameplay loop. usually in a game, recurring gameplay such as mining, farming, cooking, etc comes with a reason to want to level up your skills, usually because they will become easier. in lorwolf, this isn't present. sure, if you level cooking you get more recipes and speed, but whats the point of leveling up things like mining if all it does is take longer to get to a location, but still get.. copper? same with fishing and hunting. why would i fish if the later fishing levels have uncookable fish, and why would i hunt when later levels start demanding so much from me for not great rewards.
all in all, i feel like this game came out of the oven raw. i was someone who had no idea about lorwolf until it launched, and this isnt great first impressions. The game is grindy with no real reason to grind, wild wolves have become so rare that theyre too much a hassle to even try for, and the game is demanding money from me at every turn. it needs serious improvements, and i hope it does get these improvements, because despite it all i can see potential.