Everyone is already talking about the problems with the new update to WW encounters, so I figured I’d bring up the other major gameplay blockage: moonstones.
Moonstones are wildly rare for any player, and casual players especially just don’t have the time to grind out moonstone shards and save up for weeks or sometimes even months, depending on the item. I understand these things are meant to be expensive and slowly gotten, but “slowly” should not mean an unreasonable amount of time for someone who can’t grind.
Even those who do grind a lot still get shards rarely; I was grinding to my limit for the first few days, for five to six hours a day, and didn’t even make it to 20. I couldn’t even expand my cooking pot by a single space after days of near constant grinding. That is absolutely absurd.
Make moonstone shard drop rates better or reduce the prices of things severely. Huge chunks of the game are currently unplayable to free players or people who can’t buy that much currency.
Honestly, I was hoping this was gonna get at least acknowledged by now, but the fact that they actively went against what the player base was asking for by reducing WW chances and making the guaranteed WW token ridiculously hard to get makes me really worried that this will get addressed, ever. I’m out of the game until this is fixed.