Reading all these replies (and other feedback I've seen elsewhere on the forums and in the Discord), it feels like the buffed boss battles need to be lowered in difficulty somewhat. As for the food, it feels like a more established player such as myself would be fine because I already have hoards of food and seeds that I can cook and farm so the lowered drop rate won't affect me. But the fact that it appears you can't sustain a single wolf while adventuring while also having some left over will make it hard for a fresh new player who will likely have to wait for stamina to rebuild while building up a stockpile of food. Maybe if the food rate doesn't return to normal, adventuring could also drop low-level seeds like wheat and corn to help with farming, so that it encourages use of multiple professions (both campaigning and farming) while at the same time ensuring new players can grind in campaign more often?