Regarding DV, I know, as I was there. But you are comparing apples and oranges..that was an event that had a very limited time frame., and a massive FOMO aspect. We're talking about removing a daily limit – I honestly believe you're going to have more player burnout and disappointment from forcing themselves to max out a daily limit, compared to something like no limit, or even a weekly limit, which would allow people to grind at their leisure without stressing because they don't make their 2.5 moonstones every day.
I really don't understand why you feel that removing the limit on moonstone shards will cause players to ignore their health. Currently players can grind non stop for pebbles, which can then be traded for moonstones. Or they could max out credit cards on the store. There are a whole host of things Players can currently do on site that would affect their health negatively. I mean, I'm here writing this reply at 3am, lol. Don't get me wrong, it's admirable that you care so much about the player base, but I think your worry is misplaced in this instance and my point stands that the only true issue with removing the shard cap is that it'll affect the sites income from MS purchases in store.
I 100% agree that many of the ms sinks need to be changed to pebbles. Like I said originally, if they did that, I doubt anyone would care how many shards they got daily – FR only gives out one free gem day, and DVs are in the ad streak, I think ? (Haven't played for a few months) but both of those sites use the free currency to preform the vast majority of upgrades. DV also uses CAD, so it's a lot cheaper lmao – aussie dollar to usd hurts so bad.