Attention: Abundant Activities has begun!
1 year ago
Wild wolf adoption

Hello! I have been grinding in the campaign today, met 14 wild wolves and befriended none successfully.

just as a disclaimer I’m not looking For wild wolves (ww) to be made less rare.

however it is very disheartening to be failing so many times. And very boring to click through the same scenes so many times, so I have a suggestion!

An adoption centre, of some sort. A wolf npc who takes care of lost wild pups until a suitable clan can come and take care of them.

You‘re grinding in campaign; wild wolf encounters still happen, and still have the same succeed vs fail rate. but instead of failing, the wolf gives you a quest, something like “I have a friend who cares for pups in search of a clan. To find him you will need to hunt for __ and take it to e.g. windsborne retreat in Icerun territory. You will find him there.”

the instructions should be recorded as a quest in campaign so you can go back if you forget.

The wolf could either give you a quest name which may lead to a way to spend pebbles refreshing hunts, or give you an item which drops as a reward. the second option is harder and I’m not sure how fair it would be so I prefer the first.

Ive seen a lot of people saying hunts seem useless so it’d be a good way to integrate them into the site a bit more.

anyway, you complete the quest and bring the item to the correct area, and meet a wolf who is willing to join your clan!

I think it’s better than the pity coin option because that still makes every fail disappointing, whilst this gives the user opportunity to explore new areas of the site.

To keep the amount of wild wolves roughly the same, the encounter rate could be lowered slightly? I’d rather encounter a little less often and have a decent shot at getting it.

additionally the quests could have a time limit- e.g 12h?

Report
1 year ago

Some options other than hunts- I’ve added potential reasonings for the wolf to need these

  • Complicated food like 5 bug soups (He is running a little low on food right now, could you bring him x?)
  • An item such as copper pickaxe (He requires tools to teach The young pups skills such as mining)
  • Bags of a certain crop (His crops did not do well last year and now he is low on seed, could you grow him x amount of y?)

Report
Quote
1 year ago
Shiver
The Lurking
They/them
273
273 Achievements
General Rank 4
Starter Rank 1
Arena Rank 4
Campaign Rank 3
Cooking Rank 3
Crafting Rank 3
Farming Rank 3
Fishing Rank 2
Hunting Rank 2
Mining Rank 2

I had a very similar idea that I posed about yesterday. Where you can find lost or abandoned pups and would automatically get them if you choose to proceed in the event! So support to anything like this

Report
Quote

Hi I lurk and go on frequent hiatuses, but I check in every few days.

Unsubscribe from Post
Subscribe to Thread
Recent
Subscribed
My posts
Subscribed
You are not subscribed to any threads.
My Threads
You do not have any threads.
Trees
Music
Shuffle
Theme
Enable to have Music selection based site activities.
Repeat
Enable to repeat the current song.
Volume
Dismiss
Not interested in music? Permanently dismiss this music player.
Bathing on an Arturas
Boil 'em, Mash 'em
Canictonis Crossing
Dreaming About You
Embarking
Fields of Loria
First Snow
Follow the Leader
Good Morning, Challengers
Haunted Cave
Head in the Clouds
Into the Deep
Lone Wolf
Moonsblessings
Mosey Through the Forums
Nothing but Time
Play Date With Nana
Queueing Up
Silly Walk
Sleepy Wolves
Sploosh
Sunken Melody
The Mighty Remain
Through Goldsea
What to Buy?