((I had made a thread on this previously, but I can't update it as it has been locked (this bug is not the same as the Icerun endless loop one- it's actually the opposite problem). ))
In the Zanthous area of Goldsea, the “Discover: Something?” event skips the first dialogue box that all other areas containing this event type use (“You look around to see if you found something…” + “Continue.” button). Instead, drawing this event sends you straight to the result page (“You stop for a quick scratch and then keep walking.” + xp/item rewards). Because the energy deduction happens at the first text box, no energy is actually deducted when this event is drawn at this location. This means that this event gives xp/items for no energy cost, so it's more than the superficial text bug it first seemed to be.