Greetings, Lorfolk, and welcome back to another dev update! This month, we’re thrilled to share more details about Chapter 2: Dark Horizons, unveil new insights into Archaeology, and give you a sneak peek behind the scenes. Read on to discover more:
What’s new?
Additional Expansion Features
Archaeology
Chapter 2 Campaign Sneak Peek
Additional Chapter 2 Features
Our coder JimJim has been hard at work on various new expansion features, including the Mole Market redesign, Archaeology, and many QoL updates. Additionally, there are several new features in the works that we plan on having finalized for launch; seasonal bosses, a vault system, guilds, and real-time events like notifications and live-chat! We’ve updated the Dark Horizons Expansions graphic with these new features:
Archaeology
Lorwolf’s Archaeology system will be composed of a grid of hidden treasure spots that players have to carefully dig to reach. Similar to the Mining system, fossils must first be processed, or “cleaned,” in order to retrieve their hidden rewards. Shown below are four rarities of fossils players will be able to find. Each of these fossils will contain valuable materials, apparel, trinkets, or other special items.
Chapter 2 Campaign Sneak Peek
Our writing team has been busy the past couple of months putting together the quest dialogue for chapter 2. Meanwhile, the artists are focused on tackling Campaign art like backgrounds and NPCs. Shown below is a sneak peek of each pack’s new quest hub:
As a reminder, we do not have a set ETA for when Chapter 2 will be launching, however, we will announce the date as we draw closer to give Lorfolk time to prepare.