Not sure if this is where this would go, it’s technically a question/discussion thread for the community (at least my intention). But I had an idea for a suggestion, but I wanted to get some input/discussion on the topic to see if it’s even needed first.
When I look at the ms to pebble conversion rate and flea market, at a glance, I get the notion that there are way too many pebbles in the current lorwolf economy and that pebbles are terrible for player to player transactions because they are worthless. (But I’ve also come from a background of other games where they followed the 1:1000 or 1:100 ratio for common vs premium currency rates. So seeing lorwolf’s rates be so high and fluctuate so wildly is strange to me.)
Firstly, I’d like people’s input on this specific situation to better refine my possible future suggestion. I joined lorwolf not too too long after it went public, but I definitely haven’t been keeping up with it till recently. So I’m not 100% sure if there is just terrible pebble inflation going on rn or if the system for pebbles is like this for a reason I’m just unaware of.
Secondly, these questions:
How many pebbles do you have? (Don’t need to put an actual amount, generalizations are fine)
Why do you have that many? (Not how you earned them, but why they haven’t been spent on something yet, or vice versa, what have you been spending all of yours on).
For me I am FLAT BROKE pebbles wise because I’ve been playing catch up on upgrades, items, recipes, etc. with only a whole ~20k pebbles to my name