How are you wasting the stamina if you wait for 2-3 other explore tasks to be ready before working on bosses, then take a break from those to do Arena tasks once all the non-boss tasks are completed, then go back to explore tasks?You don't have to be specifically targeting bosses for it to waste food. Pre-nerf, you could take out the 10 bosses task in 3 or 4 stamina bars max. Post nerf, its closer to 10. While the boss task is up there in that time, you also are prevented from getting another easier task to replace it. A 6 stamina bar waste is a LOT of food for many casual or newer players.All right, who is seriously out there wasting huge amounts of food specifically grinding the bosses and/or not doing the event at all while waiting for a fix just of the boss spawn rate? Show of hands.
This just seems like extremely self-spiting gameplay, if you were otherwise willing to grind the event.
There are quite a few casual players who have slowed down their grind because of the boss nerf (this issue doesnt affect me personally but I have several friends who it does)
Yes, you are still clearing the boss tasks more slowly than you would with faster spawns, so you're not cycling all your explore tasks in 2-3 stamina bars. But if you alternate tasks, you're still clearing two sets of 2-5 other explore tasks while getting that boss task done in 6 stamina bars.
Contrast this with casual players who can't build teams that could consistently beat the bosses -- not me, but some of my friends -- who were completing the items & kills tasks MUCH more slowly due to half their exploration turns being wasted on bosses they couldn't get loot or kills from. Should they be compensated if the boss rate goes back up?
How you choose to play is not the way everyone plays. Many players are completing all arena tasks, then all explore tasks, and rotating between them to efficiently use their time.
Casual players do not have to actually beat the bosses to count for the Defeat Bosses activity - it too is either bugged (or hopefully) is misworded. You just have to Encounter the bosses for it to count. They also have the option to go to another level for those items once their Defeat Bosses tasks are up, where there is no hung up tasks. You can't compare the very rare boss encounters to the explore/kill/find items ones simply because for those, its as simple as changing areas to easily complete it in just a couple stamina bars.
You seem to be taking this suggestion as harsh criticism since you are asking for compassion for the devs. Most people are behaving civilly as they vocalize their opinions. People understand they are a small team. Thats why pointing out bugs & making suggestions are important as they most likely do not get to play the game and have the same experience as players. Player feedback helps keep the game fun for the majority. All that is being asked for is some communication (responding to what is a very important bug/intentional change only takes a minute) or to potentially update the event to reflect the changes. There may not be a need to extend the event, but communication is needed so players can make a choice for how to finish out the event.
We obviously have differing opinions and it feels like you are on this thread to pick a fight so I am not going to continue responding. Everyone is allowed their opinions and many people are passionate about theirs. Have a nice night & enjoy the rest of the event!